Shilo Village/Quick guide (2024)

Shilo Village/Quick guide (1)
This quest has an in-depth guide.

It contains a more detailed description of dialogue, cutscenes, and storyline.

Details[edit | edit source]

Start pointShilo Village/Quick guide (2) Talk to Mosol Rei outside of Shilo Village in the south part of Karamja. Show on map
Official difficultyIntermediate
Official lengthMedium
DescriptionNew areas in the southern part of Karamja Island have been discovered with a mysterious village.Who knows what hidden treasures exist, and what dangers lurk to guard them?
Requirements
  • Completion of the following quests:
    • Jungle Potion
      • Druidic Ritual
  • 20 Crafting (boostable)
  • 32 Agility (boostable)
  • Must be able to defend from many Undead ones (level 61-73) and able to defeat three monsters that are about level 90.
Items required
  • Spade
  • A lit torch or candle (lanterns or a Firemaking cape don't work) (a bruma torch will work, but you will not get this item back)
  • Rope
  • Bronze wire (can be made from scratch using the General Store and Anvil north of Tai Bwo Wannai)
  • Chisel
  • 3 regular bones (obtainable during quest, only normal bones work; a spare is a good idea in case you bury one)
  • Wampum belt (obtainable during quest)

All required items (except for the bones and wire) can be bought at the general store in Tai Bwo Wannai for less than 100 coins.

Bones can be obtained from the chicken (Level 3) south of Trufitus past the rotten fence, or the hobgoblins just north-west of the fairy ring.

Recommended
  • 45 Combat level
  • Decent armour and a weapon
  • Good food (enough to make it through two long tunnels of level 73 monsters)
  • Stamina potions
  • Antipoison (poison can hit up to 11 each time; a combat level of 65 or higher will make the very poisonous tribesmen non-aggressive)
  • Prayer potions to help protect against the undead
  • Teleports (for leaving dangerous areas in a hurry; ring of dueling is helpful for access to a glider; necklace of passage, amulet of glory and several other viable options for easy access to fairy rings).
  • Papyrus and charcoal (only required if you lose an item during the quest)
  • Access to the Gnome glider and fairy rings makes travelling easier (don't forget your Dramen staff)
  • Crumble Undead makes it easy to kill the 3 monsters.
  • 4 Rogue kits could provide the chisel, rope, tinderbox, and spade you need in the temple, saving inventory space and weight.
Enemies to defeat
  • Nazastarool in 3 forms, levels 91, 68 and 93. Safespotting is possible.
Ironman concerns
  • 4 Smithing (boostable) (to make a bronze wire)

Walkthrough[edit | edit source]

Starting out[edit | edit source]

Map of the Quest

(Note: The quest will not be marked as Started in the quest log until after using the wampum belt on Trufitus, and following the appropriate chat options)

  • (Have at least 1 free inventory space. Using a gnome glider to travel to "Gandius" is the fastest way to get there, but this requires 30 Agility to cross a shortcut. Moving your player-owned house to Brimhaven is another fast transport option.) Talk to Mosol Rei outside of Shilo Village. (Shilo Village/Quick guide (7) 11142)
  • Go to Trufitus at his house in eastern Tai Bwo Wannai (quest icon on minimap). Fairy ring CKR is nearby.
  • Use the wampum belt on him. (Shilo Village/Quick guide (8) 22131)

Ah Za Rhoon[edit | edit source]

  • To get to Ah Za Rhoon, after giving Trufitus the wampum belt head east then slightly south to the log crossing near the crashed Gnome glider, cross the log then proceed south to the dark rocky area on the minimap. It is fastest to teleport to the Emir's Arena via the ring of dueling, and then use the nearby gnome glider to Gandius.
  • Use your spade on the mound of earth.
  • Use a lit torch or candle on the fissure, then use your rope on the fissure. (Note: You will lose whatever light source you decide to use on the fissure.)
  • Search the fissure (32 Agility) to climb down and follow the cave south until you reach the stream.
  • Use your chisel on the stone at 4 to receive a stone-plaque. Read it.
  • Search the cave-in at 2 to enter a new cave. (Shilo Village/Quick guide (10) 1)
  • Search the loose rocks at 6 to find a tattered scroll. (Shilo Village/Quick guide (11) 1) Read the scroll.
  • Search the sacks at 7 to find a crumpled scroll. Read the scroll.
  • Search the ancient gallows at 8 to get the Zadimus corpse. (Shilo Village/Quick guide (12) 2)
  • Teleport out, or head back to the first area via the Cave in at 2.
    • If you went back to first area, leave by crafting the broken table at 3 into a raft, or by searching the rocks at 5. You will take heavy damage if you fail the search rocks at 5.
  • Return to Trufitus and use the 4 items you have collected on him.
  • Head west to the Tribal Statue near Trufitus' hut and bury the corpse.
  • Use the bone shard on Trufitus. (Shilo Village/Quick guide (13) 111)

Tomb of Bervirius[edit | edit source]

  • Bronze wire and a chisel are required for the next section. There is an anvil to the north-west of Trufitus' hut if you have a hammer and bronze bar. You can buy both a hammer and a bronze bar from the General Store north-west of the anvil.
  • Head south-west to Cairn Isle, west of Shilo Village, near fairy ring CKR. Climb the rocks, requiring 15 Agility, and then cross the bridge.
  • Search the well stacked rocks on the northern side of the island, and then enter the crevice, requiring 32 Agility. (If you can't get in the cave it is because the scrolls haven't been read).
  • Head south and search the dolmen (Note: Make sure you have at least 3 empty inventory slots or you will have to come back with Charcoal and Papyrus to get the notes).
  • Use a chisel on the sword pommel.
  • Use bronze wire on the bone beads.
  • Teleport out, if you do not have either fairy rings or you have not completed The Grand Tree, climb up the rockslide nearby to escape the cave. You will take up to 10 damage if you fail to climb the rocks.

Tomb of Rashiliyia[edit | edit source]

Three regular bones are required in this section and the Bone shard from earlier as well as a Chisel.

  • Prepare for the fight against Nazastarool. Crumble Undead is useful alongside Protect from Melee.
  • Head south-east from fairy ring DKP to the north-eastern dot on the Karamja map above.
  • Search the unique bright green palm tree from the north side to find two doors.
  • Search the doors to find the keyhole.
  • Use your chisel on the bone shard to make a bone key.
  • Equip the Beads of the dead then use the key on the doors.
  • Open the ancient gate (while wearing the beads of the dead necklace), then climb down the rocks.
  • Run west, south, then south-west through the dungeon to reach a pair of doors.
  • Use 3 regular bones on the doors. (Note: Be sure not to bury them.)
  • *Note* if you have forgotten your bones you can kill the skeletons for the bones, do not kill the zombies as they will turn into a cloud of green gas.
  • Search the dolmen, then defeat Nazastarool in his 3 forms. If you click away from the dialogue at the end of each form, click on the dolmen again to resume the other phases.
    • Use Protect from Melee or stand behind the dolmen to safespot him.
  • Take the Rashiliyia corpse.
  • Note: If you try to leave the cave the way you came in, the door will be locked and Rashiliyia will summon three Undead ones to kill you. You can however still leave by using the bone key on the doors.

Finishing up[edit | edit source]

  • Return to Cairn Isle (fairy ring CKR).
  • Go through the well-stacked rocks.
  • Use the corpse on the dolmen.
  • Congratulations, quest complete!
  • Note: Dropping the Locating crystal, from the quest, will cause the player to take 5-10 damage. If the player has 10 or less hitpoints when they drop this item they will die.

Rewards[edit | edit source]

  • 2 Quest points
  • 3,875 Crafting experience
  • Access to Shilo Village
  • Ability to quick travel to Shilo Village using the cart near the Brimhaven docks
  • After completing the quest, you can sell every item you obtained during the quest to Yanni Salika in Shilo Village for 2,000 — 100 each for the stone-plaque, tattered scroll, crumpled scroll, Bervirius notes and the bone key, 500 for the locating crystal, and 1000 for the beads of the dead.
  • Ability to mine the gem rocks in Shilo Village mine.

Unlocks:

  • Nazastarool accessible in the Nightmare Zone.

Required for completing[edit | edit source]

Completion of Shilo Village is required for the following quests:

  • Recipe for Disaster - Freeing Sir Amik Varze
  • Legends' Quest
  • Lunar Diplomacy
  • One Small Favour

Completion of Shilo Village is required for the following Achievement Diaries:

  • Medium Karamja
  • Hard Karamja

ve

Shilo Village (quest)

NPCs
  • Mosol Rei
  • Trufitus
  • Spirit of Zadimus
  • Rashiliyia
  • King Danthalas
  • Bervirius
Enemies
  • Nazastarool
  • Undead one
Items
  • Wampum belt
  • Stone-plaque
  • Tattered scroll
  • Crumpled scroll
  • Zadimus corpse
  • Bone shard
  • Sword pommel
  • Locating crystal
  • Bervirius notes
  • Bone beads
  • Beads of the dead
  • Bone key
  • Rashiliyia corpse
  • Coins (Shilo Village)
Locations
  • Shilo Village
  • Ah Za Rhoon
  • Tomb of Bervirius
  • Rashiliyia's Tomb
Music
  • Ambient Jungle
  • Oriental
Related

Retrieved from ‘https://oldschool.runescape.wiki/w/Shilo_Village/Quick_guide?oldid=14660112

Shilo Village/Quick guide (2024)
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